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Simon Says Game

Tumult Hype

Screenshot of Simon Says web game.
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This project is a 3D recreation of the original series Enterprise bridge, modeled and rendered in Blender as part of my coursework in 3D visualization and animation.

The work focused on translating a highly recognizable set into a coherent, navigable scene while balancing shape language, lighting, and visual readability.

Focus

3D modeling, scene composition, lighting, and environmental presentation.

Tools

Blender, EEVEE, compositor-based bloom/glare workflow.

Context

Created as part of coursework in 3D character animation / visualization studies.

Notes

Additional development notes, process observations, and production details can be added here as this page evolves.