This project is a 3D recreation of the original series Enterprise bridge, modeled and rendered in Blender as part of my coursework in 3D visualization and animation.
The work focused on translating a highly recognizable set into a coherent, navigable scene while balancing shape language, lighting, and visual readability.
Focus
3D modeling, scene composition, lighting, and environmental presentation.
Tools
Blender, EEVEE, compositor-based bloom/glare workflow.
Context
Created as part of coursework in 3D character animation / visualization studies.
Gallery
Notes
Additional development notes, process observations, and production details can be added here as this page evolves.